Ring Riders

Studio: Gaelco Year: 2004 Platform: Coin-op (Arcade) My role: Game Designer & Associate Producer

A bike competition arcade game where you get the highest score by going through coloured rings placed along the way and making acrobatics on jumps.

What I did

  • Wrote the entire game script.
  • Designed all stages.
  • Adjusted driving style and playability.
  • Managed a 15-member team (artists and programmers), ensuring project milestones.


Ring Riders screenshot 1Ring Riders screenshot 2Ring Riders screenshot 3Ring Riders screenshot 4