Thirsty Fish
I first created this static image to practice with Real Flow. It's about a thirsty fish that is hellbent for beer. The water splash was created using Real Flow; the rest of the scene was modelled and textured with 3dsMax 7. Vray was the render engine. It was post-processed with Combustion and Photoshop. While creating the static image, I realised that a complete story could be told with all the material created. I had an animated fish, a water splash — I only had to add a few cameras, animate them, post-process all footage and add some good music using Adobe Premiere. The result is the short movie called 'Thirsty Fish'.
